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Dota 6.67 Map Latest Release

Dota 6.67 Map Latest Release - As a long-time player and observer of the competitive scene, I can confirm that Dota 6.67 remains a landmark update in the Warcraft III modding era. Icefrog’s commitment to balance is evident here, with significant gameplay refinements and cosmetic polish. This version is available in English, Simplified Chinese, Traditional Chinese, Spanish, German, Czech, Hungarian, Korean, Russian, French, and Brazilian Portuguese. For those focused on competitive integrity, the 6.66b Stable version remains the recommended tournament standard.

Update as of March 27, 2010...
The latest Dota 6.67b Map was released.

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HEROES
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Axe
- Culling Blade Scepter CD reduced by 5 seconds

Beastmaster
- Greater Hawk bounty increased from 40 to 65 gold

Bone Fletcher
- Death Pact reworked. This ability now provides a percentage-based HP and damage buff rather than a flat heal, requiring more strategic timing during engagements.
Old Death Pact:
================
Kills a target unit and instantly gains a percentage of its life.

Instant Heal: 50/100/150% of target's current life
Manacost: 100
Cooldown: 20


New Death Pact:
===============
Kills a target unit and gains bonus damage and HP capacity based on that target's current health when killed.

HP: 50/60/70%
Damage: 6/7/8%
Buff Duration: 35
Manacost: 100
Cooldown: 45

Notes: This does not work like usual HP gain. This increases his current health and max health by a certain amount and when the duration runs out, his max HP drops but his current HP remains the same.

Bounty Hunter
- Tracked targets now have a visual effect above their head that is only shown to Bounty Hunter's allies. Neither the target nor any enemy can see it. (concept only: 102922)

Bristleback
- Warpath maximum stacks increased from 4 to 5

Centaur Warchief
- Return's damage reworked from 12.5/25/37.5/50 damage to attackers to 10+26/34/42/50% of your Strength as damage. This makes Centaur significantly more dangerous as the game progresses and his Strength items come online.

Chen
- Test of Faith cooldown from 30 to 30/28/26/24

Clockwerk
- Power Cogs unit trapping code improved a little bit
- Hookshot Scepter CD from 20 to 15

Dirge
- Tombstone's HP increased from 150/300/450/600 to 200/400/600/800

Furion
- Sprout can now be cast at a target point (173567)

Huskar
- Inner vitality heal interval is smoother (same overall heal)

Jakiro
- Base armor increased by 2

Kaldr
- Cold Feet mana cost increased from 90/100/110/120 to 150

Kunkka
- Base armor decreased by 1

Leoric
- Vampiric Aura AoE increased from 600 to 900
- Reincarnation now costs a constant 100 manacost instead of 100/150/200

Leshrac
- Split Earth cast range increased from 650 to 750
- Diabolic Edict cooldown reduced from 30/28/26/24 to 22
- Visual effect now properly shows on Scourge towers
- Fixed Diabolic Edict considering invulnerable buildings as valid targets and wasting some hits

Lich
- Frost Nova's Level 4 cooldown from 9.25 to 8

Lina Inverse
- Fiery Soul Attack Speed buff from 20/30/40/50% to 30/40/50/60%
- Light Strike Array cooldown from 10 to 8

Luna
- Lunar Blessing reworked to provide constant bonus damage and increased night vision for allied heroes.
Lunar Blessing:
================
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for your hero.

Night Vision: 250/500/750/1000
Bonus Damage: 6/12/18/24

Note: This only affects heroes.


Lycanthrope
- Howl hero bonus damage from 11/22/33/44 to 20/30/40/50 (unit bonus damage scaling remains 4/8/12/16)
- Howl duration from 16 to 12.
- Howl cooldown from 35 to 50/45/40/35.

Omni Knight
- Repel duration decreased from 5/10/15/20 duration to 6/8/10/12
- Repel cooldown decreased from 20 to 14
- Repel mana cost decreased from 60/70/80/90 to 50

Magnataur
- Reworked some of his abilities. The introduction of Skewer fundamentally changes his initiation potential, allowing for high-impact displacement.
- Removed Great Cleave
- Reworked Empower
- Added new ability (Skewer)

Empower:
========
Ally or self castable buff. Temporarily provides Bonus Attack Damage (base damage only) and Cleave (for melee units)

Bonus Damage: 15/25/35/45%
Cleave: 15/25/35/45%
Duration: 30
Manacost: 40
Cooldown: 12

Skewer:
=======
Magnataur rushes forward, goring enemies on his massive tusks.
Hits up to two units max. Charges up to 800 range max. Units hit will be stuck with you until you reach your targeted point, at which point they will be slowed by 40% for 2 seconds.

Damage: 50/100/150/200
Manacost: 80
Cooldown: 45

AbilityCode [A1Q4]


Medusa
- Intelligence per level reduced from 2.25 to 1.85

Naix
- Open Wounds cooldown from 30/25/20/15 to 24/20/16/12

Nerubian Assassin
- Spiked Carapace replaced with Urna Swarm
- Impale damage reduced from 80/160/230/300 to 80/140/200/260

Nerubian Weaver
- New Ability: The Swarm. This adds a unique layer of armor reduction and vision to Weaver's kit.
The Swarm:
==========
Target a point. A large swarm of creatures (12) will move towards that direction, each latching onto an enemy unit that it comes into contact with. Each unit will only get latched onto by one creature maximum. The creatures that don't find a unit will just keep moving forward for a bit until they find something in that direction to latch onto.

Attacks to kill: 4
Total Duration: 8/12/16/20
Time between attacks: 1.5 seconds
Damage per attack: 21/24/27/30
Armor loss per attack: 1

Cooldown: 36/33/30/27
Manacost: 75

Note: You have vision of your creatures, so if they are latched onto an enemy hero you will be able to see him (no truesight).

AbilityCode [A1QW]


Phantom Lancer
- Juxtapose illusions now take 450% extra damage (up from 400%)

Puck
- Added Aghanims to Faerie Dragon (5->7 Dream Coil duration, +100 break damage, +50 manacost)

Pudge
- Flesh Heap death AoE increased from 400 to 525

Queen of Pain
- Shadow Strike duration damage increased from 10/20/40/50 to 15/30/45/60

Spirit Breaker
- Charge of Darkness stun duration improved from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
- Charge of Darkness chargeup movement bonus standardized across all levels (now 15% each second). As before, magic immunity is gained when fully charged.
- Charge of Darkness movement bonus now lasts for 2 seconds after impact with target.
- Fixed the enemy seeing Spiritbreaker briefly on the minimap when Charge of Darkness is cast
- Fixed Spiritbreaker losing attack focus when you Greaterbash someone

Silencer
- Curse of the Silent now displays a buff indicator
- Game-wide sound gets muted when Global Silence is used (173422)

Slardar
- Amplify Damage duration reduced from 30 to 25 seconds
- Sprint duration reduced from 25 to 20
- Sprint cooldown reduced from 45 to 40
- Sprint bonus MS rescaled from 10/20/30/40% to 20/27/33/40%
- Sprint damage amp increased from 10% to 15%

Spectre
- Desolate's search AOE improved from 400 to 350

Storm Spirit
- Attack range lowered from 500 to 480

Sven
- Storm Bolt cooldown increased from 14 to 15

Techies
- Now gains XP for kills he gets with his remote mines or proximity mines if he is outside of the normal xp range.

Tiny
- Grow movement bonus per level increased from 5 to 10

Terrorblade
- Soul Steal Reworked to allow for both aggressive and defensive life transfer.
Soul Steal:
=============
Can target an enemy or allied unit. Transfers life away from you if cast on an ally and to you if cast on an enemy.
Not Channeling, ends if Link Range is broken.

HP Transfer: 20/40/60/80 HP/Sec
Duration: 5/6/7/8

Cast Range: 400
Link Range: 600
Manacost: 80
Cooldown: 16

Note: When casting it on an ally, you have a secondary ability that lets you interrupt it whenever you want.

AbilityCode [A1PH]


Tidehunter
- Ravage now has some travel time as it grows outwards

Rooftrellen
- Reworked Eyes in the Forest. The new Sentinel system allows for more complex map control and defensive utility.
Sentinel:
=========
Summons a Sentinel unit from the forests to the targeted point. The Sentinel is invisible to enemy units (revealed by truesight).

Sentinels have a small vision radius and can be instructed to defend the nearby area. When they are in Defense mode, their vision and invisibility cloak are removed and they automatically attack the nearest enemy unit that comes into their range.

Defense Ability: Attacks a random enemy unit within its aoe. The target takes 125/150/175/200 damage and becomes stunned for 1.5/1.75/2/2.25 seconds.

Sentinel Summon CD: 85/70/55/40
Sentinel Summon Manacost: 50

AbilityCode [A1G7]

Secondary Ability [A1QV]


Troll Warlord
- Berserker's Rage bash rebalanced from 5/5/10/10% chance for 2 seconds bash and 25/50/25/50 damage to 10% chance for 0.8/1.2/1.6/2 seconds bash and 20/30/40/50 damage

Vengeful Spirit
- Wave of Terror now reduces HP instead of dealing damage (same overall HP loss, but now does not disable clarity/dagger/etc)

Venomancer
- Poison Nova duration increased from 12 to 12/14/15/16 (Agh's) seconds

Zeus
- Static Field AoE increased from 800 to 900



#############################
ITEMS
#############################

Arcane Ring
- Armor bonus increased from 3 to 4

Armlet of Mordiggian
- Toggle cooldown from 10 to 5 seconds

Blades of Attack
- Cost decreased from 500 to 450

Bloodstone
- Bonus HP increased by 50 from 450/400 HP/MP to 500/400 HP/MP

Ethereal Blade
- New Recipe Item. This item is a potent tool for agility heroes to burst down targets or save allies from physical damage.
Requires:
- Eaglehorn (3300)
- Ghost Scepter (1500)
- Wraith Band (460)

Provides:
+ 40 Agility, + 10 Strength, + 10 Intelligence

Ether Blast (Active): Upon targeting an enemy hero, both your hero and the target get banished for 3 seconds. Target takes 2.5x your Agi in magic damage and is slowed by 30% for 3 seconds.

Note: Shares cooldown with Ghost Scepter


Dagon
- Recipe reduced from 1350 to 1300

Force Staff
- Cooldown decreased from 25 to 20

Headdress of Rejuvenation
- HP regen aura increased from 2 to 3

Mjollnir & Maelstrom
- Chance to proc lighting increased from 20->25% and adjusted the damage (same overall damage rates, just little more reliable)

Manta Style
- Recipe increased from 500 to 600

Necronomicon
- Summoned units are now able to attack Ancients

Sange
- Recipe decreased from 800 to 750

Satanic
- Unholy Rage activated lifesteal from 150 to 175%

Soul Ring
- New Recipe Item (180353). A highly efficient item for mana-dependent heroes who can trade health for temporary casting power.
Requires:
-Ring of Regeneration (350)
-Sobi Mask (325)
-Recipe (125)

Sacrifice(active): Upon activation, you sacrifice 150 HP to temporarily gain 150 extra mana to use in the next 10 seconds.


Yasha
- Recipe decreased from 800 to 750


#############################
GAMEPLAY AND COSMETICS
#############################


* Implemented a new mode for observers -zm (-zoommode). It pulls the camera outwards to see more action at the same time.

* Implemented a new game mode -cp (-capturepoint). This mode shifts the focus toward map control, rewarding teams that coordinate to hold key locations.

* Bonus magic damage to Decrepified units changed from 44% to 40%

* Removed creep targetability from Clarity Potion
* Added text message when a courier gets upgraded (197577)
* Updated various tooltips (168489)
* Fixed Moonwells visual chargeup animation
* Earthsplitter visual effect now more accurate
* Added bonus gold/xp values to the final scoreboard
* Added correct portrait with crown for King Leoric (155373)
* Fixed some minor issues with Ironwood Branch icon (147529)
* Fixed a lot of passive icon inconsistencies

* CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker, Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)
* Only blue can type -cm 1/2
* Fixed inaccurate replay data for assists ("Assist"+AssistPlayerId,VictimPlayerId)
* Added Neutral Creep kills replay data during update inteveral ("NK"+PID,Value)
* Replay data event written for successful player swaps ("SWAP_1_3",heroid for player 1 swapping player 3, heroid is the id that player 1 receives)

* Added a reminder in Charge of Darkness tooltip about the ability to start the charge at any time
* Added an Autocast icon for Urna Swarm
* Added an Autocast icon for Poison Attack
* Added level indicator to Healing Ward (193370)
* Improved cast animation for Diabolic Edict and now plays explosion effects randomly whenever they would otherwise be invisible/wasted iterations. (108991)
* New visual effect for the offensive use of Urn of Shadows
* New visual effect for Naga Siren's Mirror Image
* New visual effect for Nighstalker when he is casting Fear at night (176005)
* New visual effect for Phantasm
* New projectile/impact visual effect for Chaos Bolt

* New Chaos Bolt icon (194693)
* New CK Critical Strike icon (194693)
* New Reality Rift icon (194693)
* New Phantasm icon (194693)
* New Invoke icon (125104)
* New Netherstrike icon (124841)
* New Chronosphere icon (179529)
* New Torrent icon (147053)

* New Juggernaut Aghanims visual effect (141332)
* New Techies Aghanims visual effect (198827)
* New Bane Aghanims visual effect (198827)
* New Necrolyte Aghanims visual effect (198827)
* New Faceless Void Aghanims visual effect (166075)


#############################
BUGS
#############################

* Fixed various rare exploits
* Fixed some bugs with Dark Pact
* Fixed some possible bugs with power cogs
* Fixed Ice Blast interaction with Reincarnation
* Fixed Mekansm not healing Visage's Familiars
* Fixed a fatal error exploit with couriers
* Fixed a bug with Wild Axes on Furion's Sprout
* Fixed a bug when using Chilling Touch on Lanaya
* Fixed Double Click TP being bugged from 1.24e patch
* Fixed some bugs with Goo interaction with other spells
* Fixed a bug with dying while casting Charge of Darkness
* Fixed an allied Death Coil being blocked by Linkin Sphere
* Fixed a couple of areas you could get stuck while using TP Scrolls
* Fixed a rare Armlet crash bug possible when using leaver items
* Fixed some minor issues with Javelin with spirit bear and invisible units
* Fixed some Roshan issues where he could sometimes get stuck in trees
* Fixed bugs with Jinada when it comes out of cooldown while in Windwalk
* Fixed some damage interactions between Centaur's Return and Frost Armor
* Fixed some minor bugs with stat stealing from Medusa while using splitshot
* Fixed some occurances where Scourge creeps on the bottom lane would skip the first waypoint
* Fixed a bug that made it sometimes possible to use items during Blackhole depending on your entry vector

Download link:
Dota 6.67 Map DotA Allstars v6.67.w3x (Latest Release)
Dota 6.66b Map 0.2141 (stable)

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