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Halo Reach Beta FAQ

This FAQ compiles essential information regarding beta access for Halo: Reach to resolve common misconceptions circulating in the community. Having followed Bungie’s development cycles closely, I’ve structured this guide to clarify how the testing process works and how you can secure your spot. If you have further questions, feel free to PM me or reach out via Xbox LIVE.

The Halo: Reach Beta will be available May 3, 2010

Q. What exactly is the Halo: Reach beta?

Halo: Reach is a First Person Shooter (FPS) developed by Bungie; it marks the final Halo title developed by the studio. Much like the Halo 3 multiplayer beta served as a critical pre-release milestone, this beta provides a technical environment to stress-test systems. While specific details regarding weapon loadouts or vehicle rosters remain unconfirmed, players can expect gameplay mechanics consistent with the established Halo franchise lineage.

Q. Why are we running a playtest already? Isn’t this what the public beta is for?

To understand the necessity of these tests, it is helpful to look at the internal development process as described by the Bungie team:

Luke Timmins: "Technically this is our third “Bungie-scale” playtest, where we hand out a ton of devkits across the studio and tell people to go home and play matchmaking, but in reality the test team and MP/UI engineers have conducted a few dozen mini-playtests in the last half year or so. Playtesting at people’s homes is a really important part of the MP testing ecosystem. We have tools to simulate real world connections (packet loss, latency, disconnects, etc.), but there is no substitute for the real deal."

Lars Bakken: "It is super (and I mean super, duper) important that we are playtesting our stuff all the time. It's how we make stuff extra sweet. To that end, we are always making sure our games play well, whether that's in a lab or over Partner Net. So, we're already playing the game on a daily basis. The public beta is a great way for us to stress our Matchmaking and other sub-systems on a much bigger environment. In a takehome playtest we're lucky to get 80 people together to play on a Wednesday night. With the public beta, we're talking about millions of people having access, so it's a scale that's closer to what it would be like when the game launches."

Derek Carroll: "We actually run playtests every day in the lab. Lots of new stuff goes in every day, so it’s important to test our work in the game to answer the only question that really matters: Is it fun when you actually play it? This week’s big take-home playtest represents several months of work all tied up with a bow for everyone in the studio to play without a lot of hand-holding. Public betas are an important source of feedback, but by then it’s about polish and tweaking. This playtest is about us feeling good moving forward as a team. Playing at home is a totally different experience from playing in a lab with a bunch of co-workers, so it can be very instructive. Things you may not see while at work become obvious when you’re sitting on your couch in the dark, blastin’ fools. Also: Subwoofer."

Q. How do I gain access to the Halo: Reach beta? Do I have to sign-up via website or through Microsoft Games Studio?

Access to the Halo: Reach beta is tied directly to your copy of Halo 3: ODST. The beta will be enabled via the Halo 3: ODST game menu. Much like the Halo 3 beta was accessed through Crackdown, you must use the Halo 3: ODST campaign disc to launch the beta client. As confirmed by official channels:

Buy Halo 3: ODST and receive an invitation to participate in the Halo: Reach Xbox LIVE multiplayer beta. If you want in, hold onto your copy of Halo 3: ODST and stay tuned to Bungie.net and Xbox.com for more details.

Additionally, select community members may receive an access code via email from Microsoft. A typical invitation includes:

What is Xbox LIVE doing for me?
• To thank you for being a loyal Xbox LIVE customer, we are giving you a free, three-month LIVE Gold membership and 400 Microsoft Points for you to use as you choose on Xbox LIVE.
• In addition, because you've been so loyal to Halo, we are inviting you to participate in the exclusive Halo: Reach Beta.

Note: Access is tied to the game software, so it does not matter if your Halo 3: ODST campaign disc is used or new; you will have access to the beta either way.

Q. Will the Halo: Reach beta be available on the dashboard for the public?

No. The beta will not be available on the dashboard or via open download. This is not a public demo; it is a restricted technical test limited to those who possess the Halo 3: ODST campaign disc.

Q. How long is the beta going to be available?

At this time, there is no official information concerning the duration of the Halo: Reach beta. As we approach the release date, Bungie will provide further specifics regarding the testing window.

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