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Showing posts with the label Halo Reach

Halo Reach New Controller Layout

Halo Reach New Controller Layout - There are few changes on Halo Reach Controller. If the previous layout was really messed up, by this time it's more easy to get familiar with. Having some buttons with the same functions and everything seems to be new. What you shouldn’t spend any amount of time on is learning how to use the fancy new stuff on the d-pad. You won’t find any of the features featured on the pad in the shots below featured in the Beta (it’s super awesome). Boxer

Halo Reach Controller Layout

Halo Reach Controller Layout - Have you ever intended to do a simple task, like switching grenade type, and instead accidentally vaulted yourself off a ledge with a jetpack ? If you haven't, prepare to do it a few times while you get accustomed to the Halo Reach controls, which throw all of us for a loop by remapping some of our most used buttons.

Halo Reach Beta Game Modes

Halo Reach Beta Game Modes - May 3rd is getting close, and we continue to blow the lid off with new info about the Halo Reach Beta. IGN brings the latest news, which details the game modes that will be playable in the beta. Here's a quick summary:

Halo Reach Latest Beta Maps

Halo Reach Latest Beta Maps - All four maps were chosen in order to test a specific selection of gametypes and team sizes. Sword Base map and Powerhouse map cover the Slayer , Headhunter , end of the spectrum, Overlook map is perfect for the NT 1* ("Generator Defense") game type, and Boneyard map is a great landscape custom built for Invasion . All of the maps in the Beta are human themed, but several of the other maps have different themes that are really cool.

Halo Reach High Resolution Images

Last week we trotted Luke Smith and friends out to talk at some length about the economy of Credits and how they, coupled with Military Rank, will ultimately inform the visual accouterments adopted by your Spartan avatar in Halo: Reach. This week, we decided to get a little more technical and dive into the more matériel istic side of the multiplayer coin. We’ll dig in even further in just a few, but since the two subjects do intertwine somewhat, I figured we’d begin where the two roads meet. That brings us to Elites. We’ve already said that the Elites found in Halo: Reach were never meant to conform to the noble notion of equality. For far too long, our Sangheili brothers have been leashed – their very backs burdened by the weight of multiplayer parity. They hunched, bent to the whims of human anatomy. /LARP Not anymore. In Reach, Elites are bigger, they’re faster, and they boast better shield technology than their Spartan counterparts. To drive the first point h

Halo Reach Multiplayer Trailer

The Halo: Reach multiplayer beta madness doesn't drop into Xbox LIVE until May 3rd, 2010, but youre gonna need to be up to speed before you get your boots in the mud. Check out the world premiere footage of the Reachs multiplayer Alpha in action and get a glimpse at whats on tap for the upcoming public Beta. You can take it for a test spin yourself in May using your copy of Halo 3: ODST to gain access.

About Halo

Halo Universe 101 Sweeping across the expanse of time and over the breadth of a thousand star systems, the tale of Halo is ultimately one of the human condition. It is a story about the frailty of mankind and their fight for survival against an implacable and unstoppable enemy known as the Covenant. And at the center of it all is the legendary Master Chief, the only thing that stands between humanity and extinction. The Forerunners Long before humanity shed its own terrestrial bonds, an ancient race known as the Forerunners had already mastered the heavens. Using their advanced technology they took it upon themselves to protect all life in the galaxy. But when a threat emerged from the blackness beyond our stars, the Forerunners were caught off guard. The Flood, a parasitic species that propagates by infecting sentient beings, had already infested a variety of worlds within the Milky Way. By the time the Forerunners took action, it was too late; the Flood had already surpasse

Halo Reach Beta FAQ

Halo Reach Beta FAQ, This FAQ answers general questions over beta access to Halo: Reach in hopes to clear the confusion and misconceptions that are regularly posted on this forum. If you have any questions, comments, concerns, etc. about the information below, feel free to PM me or send me a message through Xbox LIVE. The Halo: Reach Beta will be available May 3, 2010 Q. What exactly is the Halo: Reach beta? Halo: Reach is a First Person Shooter (FPS) and is being developed by Bungie; it will also be the last Halo game developed by them. Halo: Reach will have a multiplayer beta much like Halo 3 had a multiplayer beta prior to its release. There are no details on weapons, vehicles, etc. that will be available in the beta. We can assume however it will have similar gameplay mechanics to the other Halo titles. Q. Why are we running a playtest already? Isn’t this what the public beta is for? Luke Timmins. Technically this is our third “Bungie-scale” playtest, where we hand out

Halo Reach Watch Trailer HD

Halo Reach Watch Trailer HD , Well you already know how it ends. Ends with Reach being glassed by Covenant Capital Ships. And almost all of the spartans die, except for Master Chief that escapes on " The Pillar of Autumn " (Name...?) . And the pillar was used to fly in Spartans . And the Covenant  thought this was the Human home world, they say that in Halo 2. "We set fire to their planet." And after Reach being glassed, Halo 1 begins. Developer: Bungie Release: Q4 2010 Genre: Shooter Platform: X360 Publisher: Microsoft Game Studios Halo: Reach is the next installment in the Halo franchise. Watch it on youtube : https://www.youtube.com/watch?feature=player_embedded&v=MqIEvH7sGQ0