After extensively testing the DotA 6.70c AI "GAGARIN" Rev2 release, it is clear that this version addressed several critical pathfinding and ability-usage bugs that previously hindered bot performance. If you are looking to practice specific hero mechanics offline, this build provides a more stable environment for testing complex interactions. You can download your copy of the map at the DotA 6.70c AI download page.
Update: As of June 25, 2011, the community transitioned to the DotA 6.71b AI map. This version expanded language support to include EN, RU, and BR. For those maintaining updated local game files, please visit the DotA 6.71b AI download page to obtain the latest release.
DotA 6.70c AI Rev2 Changelogs
ORIGINAL MAP CODE
- none
AI IMPROVEMENTS
The following technical adjustments were implemented to improve bot decision-making logic:
- Fixed Human Phoenix Auto Super Nova logic, specifically addressing issues following Dive and low HP states.
- Removed redundant debug messaging triggered by Invoker's Meteor.
- Resolved a functional bug where Walrus Punch failed when targeted on the same hero twice.
- Implemented basic AI reactions for Phoenix regarding Sun Ray and Super Nova usage.
- Corrected a logic error in Invoker's skill system that caused Ghost Walk to trigger under invalid conditions.
- Added a delay to endscreen generation; note that while this is a mitigation step, it may not fully resolve data-loss bugs in all match scenarios.
