After extensive testing with the 6.68c AI series, I have verified that the DotA Allstars v6.68c AI REV2 BETA serves as a necessary stability patch for the map. This release focuses on resolving persistent technical issues that hindered gameplay performance in the initial AI beta. Please note that this build is specifically the CIPD version.
This is a fast bugfix for 6.68c AI series. This time I'm only releasing the CIPD version of the map. If needed i`ll do the BMP version too.DotA Allstars v6.68c AI REV2 BETA
DotA 6.68c AIPlus Rev2 (CIPD)
MIRROR
DotA_v6.68c_AI_Plus Rev2.w3x
If you are looking for the original context of this series, you can refer to the DotA 6.68c ai beta release notes.
UPDATE: DotA 6.70c AI is now available.UPDATE: DotA 6.69c AI Beta is now ready for download. Get your copy now.
Changes in v6.68c AI Rev2 (BETA)
===================
This revision addresses several stability concerns identified during hands-on debugging of the AI scripts:
- 1. Techies Remote mines fixed (they explode when killed).
- 2. Battle Hunger cleared after rebirth.
- 3. The crashes from Flak Cannon are hopefully gone.
- 4. Some memory leaks removed (more to come).
- 5. Transform Courier fixed.
- 6. Courier's Spell immunity showing icon fix.
- 7. Aegis acquire message not shown fix.
- 8. Recoded some HeroState saves to Strings.
- 9. Kaldr, Ancient Apparition got his ultimate cooldown fixed.
- 10. -(o)sven command removed. Now -sv command can be used to look at both teams AI`s skill`s. For example: -osv 6 or -osv 2
- 11. -ld (lowdodge) mode tweaked.